M:tG card similarity search
1G · Artifact Creature — Knight
As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. 1/1
Name | Mana | Type | Text |
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Myojin of Cleansing Fire | 5WWW | Legendary Creature — Spirit | Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. 4/6 |
Cursed Firebreathing Yogurt | Stickers | {TK}{TK} — Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.) {TK}{TK}{TK}{TK}{TK} — {2}, {T}: This permanent deals 2 damage to any target. {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 4/8 | |
Moorland Rescuer | 5W | Creature — Human Knight | When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer's power. Exile Moorland Rescuer. 4/4 |
Vazal, the Compleat | 3GGG | Legendary Artifact Creature — Phyrexian | Megalegendary (Your deck can have only one copy of this card.) Vigilance, trample Vazal, the Compleat has the activated abilities of all other permanents on the battlefield. 7/7 |
Triumphant Adventurer | WB | Creature — Human Knight | Deathtouch As long as it's your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 1/1 |
Wintermoor Commander | WB | Creature — Human Knight | Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/* |
Gideon, Champion of Justice | 2WW | Legendary Planeswalker — Gideon | [+1]: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. [0]: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. [−15]: Exile all other permanents. Loyalty 4 |
Crown of Awe | 1W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. |
Swarm of Rats | 1B | Creature — Rat | Swarm of Rats's power is equal to the number of Rats you control. */1 |
Rootwater Matriarch | 2UU | Creature — Merfolk | {T}: Gain control of target creature for as long as that creature is enchanted. 2/3 |