M:tG card similarity search
4G · Creature — Treefolk Warrior
Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible. 4/6
Name | Mana | Type | Text |
---|---|---|---|
Willing | 1WB | Instant | Creatures you control gain deathtouch and lifelink until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
Quilled Wolf | 1G | Creature — Wolf | {5}{G}: Quilled Wolf gets +4/+4 until end of turn. 2/2 |
Thundering Spineback | 5GG | Creature — Dinosaur | Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample. 5/5 |
Underdark Explorer | 4B | Creature — Lizard Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Underdark Explorer enters the battlefield, you take the initiative. 5/3 |
Blood-Cursed Knight | 1WB | Creature — Vampire Knight | As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
Felonious Rage | R | Instant | Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. |
Tuktuk Rubblefort | 2R | Creature — Wall | Defender, reach Creatures you control have haste. 0/3 |
Gearsmith Prodigy | U | Creature — Human Artificer | Gearsmith Prodigy gets +1/+0 as long as you control an artifact. 1/2 |
Inventor's Apprentice | R | Creature — Human Artificer | Inventor's Apprentice gets +1/+1 as long as you control an artifact. 1/2 |
Entropic Cloud | 1B | Instant — Adventure | Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.) |