M:tG card similarity search
4GG · Creature — Treefolk
Reach, trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 6/5
Name | Mana | Type | Text |
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Wardscale Crocodile | 4G | Creature — Crocodile | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 5/3 |
Gut, Bestial Fanatic | 4RRG | Legendary Creature — Goblin Shaman | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step. 5/4 |
Vaultborn Tyrant | 5GG | Creature — Dinosaur | Trample Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. 6/6 |
Ram Through | 1G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. |
Bioessence Hydra | 3GU | Creature — Hydra Mutant | Trample Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. 4/4 |
Gods' Hall Guardian | 5W | Creature — Cat | Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/6 |
Leviathan | 5UUUU | Creature — Leviathan | Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.) 10/10 |
Primeval Herald | 3G | Creature — Elf Scout | Trample Whenever Primeval Herald enters the battlefield or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/1 |
Welcome to . . . | 1GG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga. II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn. III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control. |
Odric, Lunarch Marshal | 3W | Legendary Creature — Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3 |