Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Timberland Ancient

4GG · Creature — Treefolk

Reach, trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 6/5

Similar cards

Color identity:
NameManaTypeText
Armed 1RSorcery Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Wolfbriar Elemental 2GGCreature — Elemental Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked. 4/4
Coalhauler Swine 4RRCreature — Boar Beast Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. 4/4
Siegehorn Ceratops GWCreature — Dinosaur Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) 2/2
Armor of Shadows BInstant Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Hunting Triad 3GTribal Sorcery — Elf Create three 1/1 green Elf Warrior creature tokens. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)
Tormod's Cryptkeeper 3Artifact Creature — Golem Vigilance {T}, Sacrifice Tormod's Cryptkeeper: Exile target player's graveyard. 3/2
Baloth Cage Trap 3GGInstant — Trap If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost. Create a 4/4 green Beast creature token.
Coursers' Accord 4GWSorcery Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
Core Prowler 4Artifact Creature — Phyrexian Horror Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Core Prowler dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2
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