M:tG card similarity search
4UU · Sorcery
Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gallifrey Stands | 4WU | Legendary Enchantment | When Gallifrey Stands enters the battlefield, return all Doctor cards from your graveyard to your hand. At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game. |
| Stitcher's Graft | 1 | Artifact — Equipment | Equipped creature gets +3/+3. Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent. Equip {2} |
| Agatha's Soul Cauldron | 2 | Legendary Artifact | You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. |
| Stalking Leonin | 2W | Creature — Cat Archer | When Stalking Leonin enters the battlefield, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once. 3/3 |
| Tug of War | 4G | Sorcery | Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library. |
| Lydari Druid | 2G | Creature — Druid | When Lydari Druid enters the battlefield, for each land on the battlefield, choose a basic land type at random. Those lands become the land types chosen this way. (This effect lasts indefinitely.) 2/2 |
| The Lost and the Damned | 1UR | Enchantment | Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token. |
| Daring Fiendbonder | 3B | Creature — Human Warlock | Haste Daring Fiendbonder attacks each combat if able. {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery. 5/1 |
| Mnemonic Sphere | 1U | Artifact | {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards. Channel — {U}, Discard Mnemonic Sphere: Draw a card. |
| Toshiro Umezawa | 1BB | Legendary Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead. 2/2 |