Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Time Stop

4UU · Instant

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Similar cards

Color identity:
NameManaTypeText
Order of the Ebon Hand BBCreature — Cleric Knight Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. 2/1
Senate Courier 2UCreature — Bird Flying {1}{W}: Senate Courier gains vigilance until end of turn. 1/4
Carrion Ants 2BBCreature — Insect {1}: Carrion Ants gets +1/+1 until end of turn. 0/1
Lose Calm 3RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Sheltering Light WInstant Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Vampire's Zeal WInstant Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Evernight Shade 3BCreature — Shade {B}: Evernight Shade gets +1/+1 until end of turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1
Dread Shade BBBCreature — Shade {B}: Dread Shade gets +1/+1 until end of turn. 3/3
Frozen Shade 2BCreature — Shade {B}: Frozen Shade gets +1/+1 until end of turn. 0/1
Hoar Shade 3BCreature — Shade {B}: Hoar Shade gets +1/+1 until end of turn. 1/2
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