Card Codex

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17 May 2024: Card library updated.

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2G · Sorcery

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

Similar cards

Color identity:
NameManaTypeText
Kiss of Death 4BBSorcery Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.
Sorin's Vengeance 4BBBSorcery Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
Stolen Grain 4BBSorcery Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
Taste of Blood BSorcery Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
Vampiric Touch 2BSorcery Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Bookwurm 7GCreature — Wurm Trample When Bookwurm enters the battlefield, you gain 3 life and draw a card. {2}{G}: Put Bookwurm from your graveyard into your library third from the top. 7/7
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Mindslicer 2BBCreature — Horror When Mindslicer dies, each player discards their hand. 4/3
Numai Outcast 3BCreature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate Numai Outcast. 1/1
Game of Chaos RRRSorcery Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
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