Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Timebender

U · Creature — Human Wizard

Morph {U} When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. 1/1

Similar cards

Color identity:
NameManaTypeText
Sapphire Charm UInstant Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Lost Jitte 1Legendary Artifact — Equipment Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. Remove a charge counter from Lost Jitte: Choose one — • Untap target land. • Target creature can't block this turn. • Put a +1/+1 counter on equipped creature. Equip {1}
Gift Shop Artifact — Attraction Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get {TK}{TK}{TK}. • You may put a sticker on a nonland permanent you own.
Dawn Charm 1WInstant Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.
Brotherhood Outcast 2WCreature — Human Soldier When Brotherhood Outcast enters the battlefield, choose one — • Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield. • Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 3/2
Cathartic Pyre 1RInstant Choose one — • Cathartic Pyre deals 3 damage to target creature or planeswalker. • Discard up to two cards, then draw that many cards.
Concord with the Kami 3GEnchantment At the beginning of your end step, choose one or more — • Put a +1/+1 counter on target creature with a counter on it. • Draw a card if you control an enchanted creature. • Create a 1/1 colorless Spirit creature token if you control an equipped creature.
Temporal Cascade 5UUSorcery Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.)
Treva's Charm GWUInstant Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card.
Ripples of Potential 1UInstant Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
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