M:tG card similarity search
2W · Sorcery
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
Name | Mana | Type | Text |
---|---|---|---|
Knight-Captain of Eos | 4W | Creature — Human Knight | When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. 2/2 |
Vermin Gorger | 1B | Creature — Vampire | {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. 2/2 |
Healing Hands | 2W | Sorcery | Target player gains 4 life. Draw a card. |
Complaints Clerk | 3W | Creature — Sloth Beast Employee | When Complaints Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token. 3/3 |
Visions of Glory | 4W | Sorcery | Create a 1/1 white Human creature token for each creature you control. Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Rise of the Hobgoblins | R/WR/W | Enchantment | When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. {R/W}: Red creatures and white creatures you control gain first strike until end of turn. |
Etched Familiar | 2B | Artifact Creature — Phyrexian Fox | When Etched Familiar dies, each opponent loses 2 life and you gain 2 life. 3/2 |
Faramir, Prince of Ithilien | 2WU | Legendary Creature — Human Noble | At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens. 3/3 |
Seraph Sanctuary | Land | When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}. | |
Dauntless Cathar | 2W | Creature — Human Soldier | {1}{W}, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery. 3/2 |