M:tG card similarity search
2W · Enchantment — Aura
You may cast Timely Ward as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.
Name | Mana | Type | Text |
---|---|---|---|
Spirit Away | 5UU | Enchantment — Aura | Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying. |
Primal Frenzy | G | Enchantment — Aura | Enchant creature Enchanted creature has trample. |
Armor of Thorns | 1G | Enchantment — Aura | You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2. |
Mask of Law and Grace | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black and from red. |
Maze's Mantle | 2G | Enchantment — Aura | Flash Enchant creature When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn. Enchanted creature gets +2/+2. |
Abzan Runemark | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has vigilance as long as you control a black or green permanent. |
Jolrael's Favor | 1G | Enchantment — Aura | Flash Enchant creature {1}{G}: Regenerate enchanted creature. |
Captured by the Consulate | 3W | Enchantment — Aura | Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able. |
Sultai Runemark | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.) |
Cartouche of Strength | 2G | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample. |