M:tG card similarity search
1U · Creature — Human Pirate Wizard
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {2}{U}{U}, {T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Keeper of the Beasts | GG | Creature — Human Wizard | {G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token. 1/2 |
| Paradigm Shift | 1U | Sorcery | Exile all cards from your library. Then shuffle your graveyard into your library. |
| Insectile Aberration | Creature — Human Insect | Flying 3/2 | |
| Grisly Salvage | BG | Instant | Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. |
| Scout the Borders | 2G | Sorcery | Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. |
| Sedraxis Alchemist | 2B | Creature — Zombie Wizard | When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. 2/2 |
| Split the Party | 3UU | Sorcery | Choose target player. Return half the creatures they control to their owner's hand, rounded up. |
| Coral Fighters | 1U | Creature — Merfolk Soldier | Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. 1/1 |
| Harsh Mentor | 1R | Creature — Human Cleric | Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. 2/2 |
| Timebender | U | Creature — Human Wizard | Morph {U} When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. 1/1 |