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17 May 2024: Card library updated.

Tinybones, Trinket Thief

1B · Legendary Creature — Skeleton Rogue

At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life. 1/2

Similar cards

Color identity:
NameManaTypeText
Brass's Tunnel-Grinder 2RLegendary Artifact When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Cut a Deal 2WSorcery Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Neko-Te 3Artifact — Equipment Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. Whenever equipped creature deals damage to a player, that player loses 1 life. Equip {2}
Neheb, Dreadhorde Champion 2RRLegendary Creature — Zombie Minotaur Warrior Trample Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end. 5/4
Glint-Horn Buccaneer 1RRCreature — Minotaur Pirate Haste Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent. {1}{R}, Discard a card: Draw a card. Activate only if Glint-Horn Buccaneer is attacking. 2/4
Scourge of the Skyclaves 1BCreature — Demon Kicker {4}{B} When you cast this spell, if it was kicked, each player loses half their life, rounded up. Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players. */*
Fiery Islet Land {T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice Fiery Islet: Draw a card.
Horizon Canopy Land {T}, Pay 1 life: Add {G} or {W}. {1}, {T}, Sacrifice Horizon Canopy: Draw a card.
Nurturing Peatland Land {T}, Pay 1 life: Add {B} or {G}. {1}, {T}, Sacrifice Nurturing Peatland: Draw a card.
Silent Clearing Land {T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice Silent Clearing: Draw a card.
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