Card Codex

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17 May 2024: Card library updated.

Tinybones, Trinket Thief

1B · Legendary Creature — Skeleton Rogue

At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life. 1/2

Similar cards

Color identity:
NameManaTypeText
Infernal Contract BBBSorcery Draw four cards. You lose half your life, rounded up.
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Thunderscape Master 2RRCreature — Human Wizard {B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. 2/2
Wayward Servant WBCreature — Zombie Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. 2/2
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Lich's Mastery 3BBBLegendary Enchantment Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
Bile Urchin BCreature — Spirit Sacrifice Bile Urchin: Target player loses 1 life. 1/1
Liability 1BBEnchantment Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Howling Banshee 2BBCreature — Spirit Flying When Howling Banshee enters the battlefield, each player loses 3 life. 3/3
Benthic Djinn 2UBCreature — Djinn Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life. 5/3
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