M:tG card similarity search
W · Creature — Human Nomad
Discard a card: Tireless Tribe gets +0/+4 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Sprite Noble | 1UU | Creature — Faerie Noble | Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. 2/2 |
Dwarfhold Champion | 1W | Creature — Dwarf Warrior | As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1 |
Battle Cry | 2W | Instant | Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn. |
Elite Instructor | 2U | Creature — Human Wizard | When Elite Instructor enters the battlefield, draw a card, then discard a card. 2/2 |
Sunhome Enforcer | 2RW | Creature — Giant Soldier | Whenever Sunhome Enforcer deals combat damage, you gain that much life. {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. 2/4 |
Resilient Wanderer | 2WW | Creature — Human Nomad | First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. 2/3 |
Crucias, Titan of the Waves | 1BR | Legendary Creature — Human Pirate | At the beginning of your end step, you may discard a card. If you do, create a Treasure token and choose ambitious or expedient. If you chose ambitious, seek a card with greater mana value than the discarded card. If you chose expedient, seek a card with lesser mana value than the discarded card. 3/1 |
Inspiring Unicorn | 2WW | Creature — Unicorn | Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. 2/2 |
Soulblade Djinn | 3UU | Creature — Djinn | Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. 4/3 |
Prized Elephant | 3W | Creature — Elephant | Prized Elephant gets +1/+1 as long as you control a Forest. {G}: Prized Elephant gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3 |