Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tishana's Tidebinder

2U · Creature — Merfolk Wizard

Flash When Tishana's Tidebinder enters the battlefield, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield. (Mana abilities can't be targeted.) 3/2

Similar cards

Color identity:
NameManaTypeText
Angelic Protector 3WCreature — Angel Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 2/2
Nimrodel Watcher 1UCreature — Elf Scout Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. 2/1
Rooting Moloch 4RCreature — Lizard When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. Cycling {2} ({2}, Discard this card: Draw a card.) 4/4
Blood Hypnotist 2RCreature — Vampire Blood Hypnotist can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. 3/3
Kangee, Aerie Keeper 2WULegendary Creature — Bird Wizard Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) Flying When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it. Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. 2/2
Oko, Thief of Crowns 1GULegendary Planeswalker — Oko [+2]: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [−5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. Loyalty 4
Cephalid Aristocrat 4UCreature — Cephalid Noble Whenever Cephalid Aristocrat becomes the target of a spell or ability, mill two cards. 3/3
Temple of Cyclical Time Land (Transforms from Ojer Pakpatiq, Deepest Epoch.) {T}: Add {U}. Remove a time counter from Temple of Cyclical Time. {2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.
Daru Spiritualist 1WCreature — Human Cleric Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. 1/1
Ghoulish Procession 1BEnchantment Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Page 80