Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Titan Hunter

4B · Creature — Human Warrior

At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player. {1}{B}, Sacrifice a creature: You gain 4 life. 4/5

Similar cards

Color identity:
NameManaTypeText
Breaker of Creation 6CCCreature — Eldrazi When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) 8/4
Ghirapur Aether Grid 2REnchantment Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.
Lunarch Veteran WCreature — Human Cleric Whenever another creature enters the battlefield under your control, you gain 1 life. Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Venser's Journal 5Artifact You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.
Vile Consumption 1UBEnchantment All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Cosmotronic Wave 3RSorcery Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Hazardous Blast 3RSorcery Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Endbringer 5CCreature — Eldrazi Untap Endbringer during each other player's untap step. {T}: Endbringer deals 1 damage to any target. {C}, {T}: Target creature can't attack or block this turn. {C}{C}, {T}: Draw a card. 5/5
Essence Symbiote 1GCreature — Beast Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life. 2/2
Crater Elemental 2RCreature — Elemental {R}, {T}, Sacrifice Crater Elemental: It deals 4 damage to target creature. Formidable — {2}{R}: Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater. 0/6
Page 234