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17 May 2024: Card library updated.

Titania's Song

3G · Enchantment

Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn.

Similar cards

Color identity:
NameManaTypeText
Regal Bunnicorn 1WCreature — Rabbit Unicorn Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. */*
Illumination WWInstant Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
Seraph of the Masses 5WWCreature — Angel Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Seraph of the Masses's power and toughness are each equal to the number of creatures you control. */*
Awakened Amalgam 4Artifact Creature — Golem Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control. */*
Masumaro, First to Live 3GGGLegendary Creature — Spirit Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand. */*
Wyll, Pact-Bound Duelist 3RRLegendary Creature — Human Warlock Specialize {2} When Wyll, Pact-Bound Duelist enters the battlefield, gain control of target artifact or creature an opponent controls with mana value 4 or less until the end of your next turn. 4/4
Halsin, Emerald Archdruid 3GLegendary Creature — Elf Druid {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) 2/4
Lifecraft Awakening XGInstant Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.
Stasis Field 1UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Second Little Pig 1W/BCreature — Boar {2}{W/B}{W/B}: Second Little Pig perpetually becomes a Boar Spirit with base power and toughness 4/4 and gains flying. Activate only if Second Little Pig isn't a Spirit. 2/3
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