M:tG card similarity search
· Legendary Creature — Elemental Avatar
Vigilance, reach, trample, haste Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control. When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped. {3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. */*
Name | Mana | Type | Text |
---|---|---|---|
Volcanic Upheaval | 3R | Instant | Destroy target land. |
Where | 3B | Instant | Destroy target land. |
Winter's Grasp | 1GG | Sorcery | Destroy target land. |
Den of the Bugbear | Land | If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. {T}: Add {R}. {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land. | |
Karvanista, Loyal Lupari | 4G | Legendary Creature — Alien Dog Soldier | Vigilance, trample, haste Whenever Karvanista attacks, put a +1/+1 counter on each Human you control. 5/5 |
Timbermare | 3G | Creature — Elemental Horse | Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare enters the battlefield, tap all other creatures. 5/5 |
Ley Weaver | 3G | Creature — Human Druid | Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) {T}: Untap two target lands. 2/2 |
Destroy the Evidence | 4B | Sorcery | Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. |
Incorrigible Youths | 3RR | Creature — Vampire | Haste Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/3 |
Dracoplasm | UR | Creature — Shapeshifter | Flying As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. 0/0 |