Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tithing Blade

1B · Artifact

When Tithing Blade enters the battlefield, each opponent sacrifices a creature. Craft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Burning Sun's Avatar 3RRRCreature — Dinosaur Avatar When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. 6/6
Copy Artifact 1UEnchantment You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Gorging Vulture 2BCreature — Bird Flying When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.) 2/2
Sparkmage Apprentice 1RCreature — Human Wizard When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target. 1/1
Slaughter Specialist 1BCreature — Vampire Warrior When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. 3/3
Charm School 2WEnchantment As Charm School enters the battlefield, choose a color and balance Charm School on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When Charm School falls off your head, sacrifice Charm School.
Momentous Fall 2GGInstant As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Castle Vantress Land Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.
Circuit Mender 3Artifact Creature — Insect When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Quicksilver Fisher 3UUCreature — Phyrexian Drake Flying When Quicksilver Fisher enters the battlefield, draw a card, then discard a card. 4/3
Page 249