M:tG card similarity search
1WW · Legendary Creature — Human Knight
First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Never | 1BB | Sorcery | Destroy target creature or planeswalker. |
Leave No Trace | 1W | Instant | Radiance — Destroy target enchantment and each other enchantment that shares a color with it. |
Toolcraft Exemplar | W | Creature — Dwarf Artificer | At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn. 1/1 |
Kaldra Compleat | 7 | Legendary Artifact — Equipment | Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7} |
Shadow Lance | W | Enchantment — Aura | Enchant creature Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn. |
Rain of Thorns | 4GG | Sorcery | Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land. |
Break Down | 2G | Instant | Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") |
Smash | 2R | Instant | Destroy target artifact. Draw a card. |
Pit Spawn | 4BBB | Creature — Demon | First strike At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}. Whenever Pit Spawn deals damage to a creature, exile that creature. 6/4 |
Triumph of Gerrard | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. |