M:tG card similarity search
· Legendary Creature — Goblin Shaman
Protection from red If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Scouring Sands | 1R | Sorcery | Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Bred for the Hunt | 1GU | Enchantment | Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. |
Fallen Ferromancer | 3R | Creature — Phyrexian Human Shaman | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{R}, {T}: Fallen Ferromancer deals 1 damage to any target. 1/1 |
Vexing Radgull | 1U | Creature — Bird Mutant | Flying Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/2 |
Deadeye Duelist | 1R | Creature — Human Assassin | Reach {1}, {T}: Deadeye Duelist deals 1 damage to target opponent. 1/3 |
Dralnu's Crusade | 1BR | Enchantment | All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types. |
A-Departed Soulkeeper | Creature — Spirit | Flying If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1 | |
Breeches, the Blastmaker | 1UR | Legendary Creature — Goblin Pirate | Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target. 3/3 |
Blockbuster | 3RR | Enchantment | {1}{R}, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player. |
Warmth | 1W | Enchantment | Whenever an opponent casts a red spell, you gain 2 life. |