M:tG card similarity search
· Legendary Creature — Goblin Shaman
Protection from red If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Serene Sunset | XG | Instant | Prevent all combat damage X target creatures would deal this turn. |
Murderous Redcap | 2B/RB/R | Creature — Goblin Assassin | When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
Chandra's Pyreling | 1R | Creature — Elemental Lizard | Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) 1/3 |
Leeches | 1WW | Sorcery | Target player loses all poison counters. Leeches deals that much damage to that player. |
Stigma Lasher | RR | Creature — Elemental Shaman | Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. 2/2 |
Greatbow Doyen | 4G | Creature — Elf Archer | Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. 2/4 |
Horned Cheetah | 2GW | Creature — Cat | Whenever Horned Cheetah deals damage, you gain that much life. 2/2 |
Zebra Unicorn | 2GW | Creature — Unicorn | Whenever Zebra Unicorn deals damage, you gain that much life. 2/2 |
Volley Veteran | 3R | Creature — Goblin Warrior | When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. 4/2 |
Saskia the Unyielding | BRGW | Legendary Creature — Human Soldier | Vigilance, haste As Saskia the Unyielding enters the battlefield, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. 3/4 |