M:tG card similarity search
4UU · Creature — Kraken
Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature. 4/6
Name | Mana | Type | Text |
---|---|---|---|
Sand Augury | 1U | Sorcery — Adventure | Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.) |
Iymrith, Desert Doom | 3UU | Legendary Creature — Dragon | Flying Iymrith, Desert Doom has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. 5/5 |
Drowner of Secrets | 2U | Creature — Merfolk Wizard | Tap an untapped Merfolk you control: Target player mills a card. 1/3 |
Insight | 2U | Enchantment | Whenever an opponent casts a green spell, you draw a card. |
Confound | 1U | Instant | Counter target spell that targets a creature. Draw a card. |
Unwinding Clock | 4 | Artifact | Untap all artifacts you control during each other player's untap step. |
Satyr Nyx-Smith | 2R | Creature — Satyr Shaman | Haste Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste. 2/1 |
Back to Basics | 2U | Enchantment | Nonbasic lands don't untap during their controllers' untap steps. |
Witch's Cottage | Land — Swamp | ({T}: Add {B}.) Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. | |
Sanguine Spy | 2B | Creature — Vampire Rogue | Menace, lifelink {1}, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card. 2/3 |