Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tolarian Sentinel

3U · Creature — Human Spellshaper

Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. 1/3

Similar cards

Color identity:
NameManaTypeText
Johann's Stopgap 3USorcery Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Return target nonland permanent to its owner's hand. Draw a card.
Tameshi, Reality Architect 2ULegendary Creature — Moonfolk Wizard Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. 2/3
Absorb Identity 1UInstant Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Soratami Mindsweeper 3UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target player mills two cards. 1/4
Into Thin Air 5UInstant Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Return target artifact to its owner's hand.
Crosis's Catacombs Land — Lair When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}.
Darigaaz's Caldera Land — Lair When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.
Dromar's Cavern Land — Lair When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.
Rith's Grove Land — Lair When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W}.
Treva's Ruins Land — Lair When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.
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