M:tG card similarity search
2B · Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Name | Mana | Type | Text |
---|---|---|---|
Grave Exchange | 4BB | Sorcery | Return target creature card from your graveyard to your hand. Target player sacrifices a creature. |
Cut Your Losses | 4UU | Sorcery | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Target player mills half their library, rounded down. |
Exterminatus | 5WB | Sorcery | Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents. |
Divine Congregation | 3W | Sorcery | You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Compelling Argument | 1U | Sorcery | Target player mills five cards. Cycling {U} ({U}, Discard this card: Draw a card.) |
Prismari Command | 1UR | Instant | Choose two — • Prismari Command deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact. |
Spoils of Evil | 2B | Instant | For each artifact or creature card in target opponent's graveyard, add {C} and you gain 1 life. |
Inspiration | 3U | Instant | Target player draws two cards. |
Aether Gale | 3UU | Sorcery | Return six target nonland permanents to their owners' hands. |
Chronobot | 2 | Artifact Creature — Construct | When Chronobot enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.) 2/2 |