M:tG card similarity search
1G · Creature — Human Soldier
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1
Name | Mana | Type | Text |
---|---|---|---|
Young Wei Recruits | 1B | Creature — Human Soldier | Young Wei Recruits can't block. 2/2 |
Resistance Squad | 2W | Creature — Human Soldier | When Resistance Squad enters the battlefield, if you control another Human, draw a card. 3/2 |
Knight of Infamy | 1B | Creature — Human Knight | Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/1 |
Woodland Patrol | 2G | Creature — Human Scout | Vigilance 3/2 |
Beloved Chaplain | 1W | Creature — Human Cleric | Protection from creatures 1/1 |
Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
Dragon Bell Monk | 2W | Creature — Human Monk | Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2 |
Bastion Protector | 2W | Creature — Human Soldier | Commander creatures you control get +2/+2 and have indestructible. 3/3 |
Veteran Armorer | 1W | Creature — Human Soldier | Other creatures you control get +0/+1. 2/2 |
Steadfast Guard | WW | Creature — Human Rebel | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |