Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tomb Hex

2B · Instant

Target creature gets -2/-2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.

Similar cards

Color identity:
NameManaTypeText
Start Your Engines 3RSorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Soul Kiss 2BEnchantment — Aura Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
Ravager's Mace 1BRArtifact — Equipment When Ravager's Mace enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Equip {2}{B}{R}
Canker Abomination 2B/GB/GCreature — Treefolk Horror As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls. 6/6
Festering Mummy BCreature — Zombie When Festering Mummy dies, you may put a -1/-1 counter on target creature. 1/1
Skanos, Green Dragon Vassal 4GGLegendary Creature — Dragon Ranger Vigilance Whenever Skanos, Green Dragon Vassal attacks, untap another target attacking creature. It gets +X/+0 until end of turn, where X is Skanos's power. 6/6
Terra Ravager 2RRCreature — Elemental Beast Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls. 0/4
Rakish Scoundrel 2BGCreature — Elf Rogue Deathtouch When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. Disguise {4}{B/G}{B/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/3
Traveling Minister WCreature — Human Cleric {T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. 1/1
Grassland Crusader 5WCreature — Human Cleric Soldier {T}: Target Elf or Soldier creature gets +2/+2 until end of turn. 2/4
Page 147