M:tG card similarity search
2B · Creature — Human Pirate
Menace {1}, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Name | Mana | Type | Text |
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Volt-Charged Berserker | Creature — Human Berserker | Volt-Charged Berserker can't block. 4/3 | |
Irencrag Pyromancer | 2R | Creature — Human Wizard | Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. 0/4 |
Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
Kargan Dragonrider | 1R | Creature — Human Warrior | As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.) 2/2 |
Sail into the West | 2GU | Instant | Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards. |
Nightshade Peddler | 1G | Creature — Human Druid | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch. 1/1 |
Dire Fleet Hoarder | 1B | Creature — Human Pirate | When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/1 |
Empty-Shrine Kannushi | W | Creature — Human Cleric | Empty-Shrine Kannushi has protection from the colors of permanents you control. 1/1 |
Grizzled Angler | 2U | Creature — Human | {T}: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler. 2/3 |
Charnel Troll | 1BG | Creature — Troll | Trample At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it. {B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll. 4/4 |