Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tome Anima

3U · Creature — Spirit

Tome Anima can't be blocked as long as you've drawn two or more cards this turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Mindculling 5USorcery You draw two cards and target opponent discards two cards.
Devouring Deep 2UCreature — Fish Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2
Clockwork Steed 4Artifact Creature — Horse Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep. 0/3
Melira's Keepers 4GCreature — Human Warrior Melira's Keepers can't have counters put on it. 4/4
Deep-Sea Serpent 4UUCreature — Serpent Deep-Sea Serpent can't attack unless defending player controls an Island. 5/5
Sea Monster 4UUCreature — Serpent Sea Monster can't attack unless defending player controls an Island. 6/6
Smother 1BInstant Destroy target creature with mana value 3 or less. It can't be regenerated.
Rakshasa's Secret 2BSorcery Target opponent discards two cards. Mill two cards.
Seatower Imprisonment 2WWEnchantment — Aura Enchant creature or planeswalker you don't control When Seatower Imprisonment enters the battlefield, conjure a card named Soldiers of the Watch onto the battlefield. Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Wildwood Geist 4GCreature — Spirit Wildwood Geist gets +2/+2 as long as it's your turn. 3/3
Page 99