Card Codex

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17 May 2024: Card library updated.

Tome of the Guildpact

5 · Artifact

Whenever you cast a multicolored spell, draw a card. {T}: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Hullbreacher 2UCreature — Merfolk Pirate Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/2
Implement of Examination 3Artifact {U}, Sacrifice Implement of Examination: Draw a card. When Implement of Examination is put into a graveyard from the battlefield, draw a card.
Hall of the Bandit Lord Legendary Land Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.
Blind Seer 2UULegendary Creature — Human Wizard {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. 3/3
Harsh Judgment 2WWEnchantment As Harsh Judgment enters the battlefield, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Beck GUSorcery Whenever a creature enters the battlefield this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.)
A-Stitched Assistant 1UCreature — Zombie Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1
Avacyn's Pilgrim GCreature — Human Monk {T}: Add {W}. 1/1
Bring to Light 3GUSorcery Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Elvish Visionary 1GCreature — Elf Shaman When Elvish Visionary enters the battlefield, draw a card. 1/1
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