M:tG card similarity search
1UB · Creature — Zombie Wizard
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card. 1/3
Name | Mana | Type | Text |
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Wistful Selkie | G/UG/UG/U | Creature — Merfolk Wizard | When Wistful Selkie enters the battlefield, draw a card. 2/2 |
Driven | 1G | Sorcery | Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." |
Nezumi Informant | 1B | Creature — Rat Rogue | When Nezumi Informant enters the battlefield, each opponent discards a card. 1/1 |
Slith Predator | GG | Creature — Slith | Trample Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. 1/1 |
Saltwater Stalwart | 3U | Creature — Merfolk Warrior | Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. 2/4 |
Captain of Umbar | 2U | Creature — Human Pirate | {1}, {T}: Draw a card, then discard a card. 2/3 |
Grateful Apparition | 1W | Creature — Spirit | Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1 |
Cyclonus, Cybertronian Fighter | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 5/5 | |
Cackling Fiend | 2BB | Creature — Zombie | When Cackling Fiend enters the battlefield, each opponent discards a card. 2/1 |
Sibsig Icebreakers | 2B | Creature — Zombie | When Sibsig Icebreakers enters the battlefield, each player discards a card. 2/3 |