Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tonic Peddler

1W · Creature — Human Spellshaper

{W}, {T}, Discard a card: Target player gains 3 life. 1/1

Similar cards

Color identity:
NameManaTypeText
Harmless Offering 2RSorcery Target opponent gains control of target permanent you control.
Caged Zombie 2BCreature — Zombie {1}{B}, {T}: Each opponent loses 2 life. Activate only if a creature died this turn. 2/3
Markov Dreadknight 3BBCreature — Vampire Knight Flying {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. 3/3
Whispering Specter 1BBCreature — Phyrexian Specter Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter they have. 1/1
Lurking Informant 1U/BCreature — Human Rogue ({U/B} can be paid with either {U} or {B}.) {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. 1/2
Thrull Parasite BCreature — Thrull Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) {T}, Pay 2 life: Remove a counter from target nonland permanent. 1/1
Mercenary Knight 2BCreature — Human Mercenary Knight When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. 4/4
Liliana, Untouched by Death 2BBLegendary Planeswalker — Liliana [+1]: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life. [−2]: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. [−3]: You may cast Zombie spells from your graveyard this turn. Loyalty 4
Wandering Stream 2GSorcery Domain — You gain 2 life for each basic land type among lands you control.
Nirkana Assassin 2BCreature — Vampire Assassin Ally Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/3
Page 190