Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tonic Peddler

1W · Creature — Human Spellshaper

{W}, {T}, Discard a card: Target player gains 3 life. 1/1

Similar cards

Color identity:
NameManaTypeText
Collective Brutality 1BSorcery Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.
Lend a Ham 2BInstant — Adventure Exile target creature. You gain 1 life for each Boar you control.
Rewards of Diversity 2WEnchantment Whenever an opponent casts a multicolored spell, you gain 4 life.
Underworld Coinsmith WBEnchantment Creature — Human Cleric Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. {W}{B}, Pay 1 life: Each opponent loses 1 life. 2/2
Alley Assailant 2BCreature — Vampire Rogue Alley Assailant enters the battlefield tapped. Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. 3/3
Majestic Auricorn 4WCreature — Unicorn Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Vigilance Whenever this creature mutates, you gain 4 life. 4/4
Rushwood Herbalist 2GCreature — Human Spellshaper {G}, {T}, Discard a card: Regenerate target creature. 2/2
Cephalid Looter 2UCreature — Cephalid Rogue {T}: Target player draws a card, then discards a card. 2/1
Dune Diviner 2GCreature — Naga Cleric {1}, Tap an untapped Desert you control: You gain 1 life. 2/3
Dwarven Priest 3WCreature — Dwarf Cleric When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. 2/4
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