M:tG card similarity search
2B · Creature — Human Rogue
When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. 3/2
Name | Mana | Type | Text |
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Grandmother Sengir | 4B | Legendary Creature — Human Wizard | {1}{B}, {T}: Target creature gets -1/-1 until end of turn. 3/3 |
Mephitic Vapors | 2B | Sorcery | All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Peppersmoke | B | Tribal Instant — Faerie | Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. |
Rank and File | 2BB | Creature — Zombie | When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn. 3/3 |
Stabbing Pain | B | Instant | Target creature gets -1/-1 until end of turn. Tap that creature. |
Rising Miasma | 3B | Sorcery | All creatures get -2/-2 until end of turn. Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Malicious Eclipse | 1BB | Sorcery | All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead. |
A-Harald Unites the Elves | 2BG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn. |
Guul Draz Assassin | B | Creature — Vampire Assassin | Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn. 1/1 |
Ghosts of the Damned | 1BB | Creature — Spirit | {T}: Target creature gets -1/-0 until end of turn. 0/2 |