Card Codex

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17 May 2024: Card library updated.

Tooth Collector

2B · Creature — Human Rogue

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. 3/2

Similar cards

Color identity:
NameManaTypeText
Wilderness Hypnotist 2UUCreature — Merfolk Wizard {T}: Target red or green creature gets -2/-0 until end of turn. 1/3
Night of Souls' Betrayal 2BBLegendary Enchantment All creatures get -1/-1.
Dega Disciple WCreature — Human Wizard {B}, {T}: Target creature gets -2/-0 until end of turn. {R}, {T}: Target creature gets +2/+0 until end of turn. 1/1
Crosswinds 1GEnchantment Creatures with flying get -2/-0.
Festering Goblin BCreature — Zombie Goblin When Festering Goblin dies, target creature gets -1/-1 until end of turn. 1/1
Feeding Frenzy 2BInstant Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
Crippling Fatigue 1BBSorcery Target creature gets -2/-2 until end of turn. Flashback—{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ana Disciple GCreature — Human Wizard {U}, {T}: Target creature gains flying until end of turn. {B}, {T}: Target creature gets -2/-0 until end of turn. 1/1
Blind Creeper 1BCreature — Zombie Beast Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. 3/3
Olivia's Wrath 4BSorcery Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.
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