Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Topan Ascetic

2G · Creature — Human Monk

Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Caparocti Sunborn 2RWLegendary Creature — Human Soldier Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 4/4
Emberstrike Duo 1B/RCreature — Elemental Warrior Shaman Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn. 1/1
Serra Aviary 3WWorld Enchantment Creatures with flying get +1/+1.
Cerulean Wisps UInstant Target creature becomes blue until end of turn. Untap that creature. Draw a card.
Unwinding Clock 4Artifact Untap all artifacts you control during each other player's untap step.
Princess Twilight Sparkle WULegendary Creature — Alicorn Flying Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1. {W}{U}{B}{R}{G}: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game. 2/2
Riding Red Hare 2WSorcery Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Chained Brute 1RCreature — Devil Chained Brute doesn't untap during your untap step. {1}, Sacrifice another creature: Untap Chained Brute. Activate only during your turn. 4/3
Viridian Lorebearers 3GCreature — Elf Shaman {3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. 3/3
Devouring Rage 4RInstant — Arcane As an additional cost to cast this spell, you may sacrifice any number of Spirits. Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
Page 176