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17 May 2024: Card library updated.

Topdeck the Halls

3RW · Enchantment

Decorated cards in your hand have miracle {S}. (Decorated cards include premiums, promos, and cards with alternate frames or art.) At the beginning of your upkeep, if you control twelve or more decorated permanents, you win the game.

Similar cards

Color identity:
NameManaTypeText
Bog Elemental 3BBCreature — Elemental Protection from white At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land. 5/4
Dreamborn Muse 2UUCreature — Spirit At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand. 2/2
Aku Djinn 3BBCreature — Djinn Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. 5/6
The Everflowing Well 2ULegendary Artifact When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
Kruin Outlaw 1RRCreature — Human Rogue Werewolf First strike At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. 2/2
Ceta Sanctuary 2UEnchantment At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
Staff of Nin 6Artifact At the beginning of your upkeep, draw a card. {T}: Staff of Nin deals 1 damage to any target.
Urborg Stalker 3BCreature — Horror At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player. 2/4
Ironfang Creature — Werewolf First strike At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang. 3/1
Chaos Lord 4RRRCreature — Human First strike At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. Chaos Lord can attack as though it had haste unless it entered the battlefield this turn. 7/7
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