M:tG card similarity search
2U · Enchantment
The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.) As long as there are more than two players in the game, the turn order is reversed.
Name | Mana | Type | Text |
---|---|---|---|
Taunt | U | Sorcery | During target player's next turn, creatures that player controls attack you if able. |
Azra Oddsmaker | 1BR | Creature — Azra Warrior | At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards. 3/3 |
Oblivion | 4B | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards. |
Archfiend of Depravity | 3BB | Creature — Demon | Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest. 5/4 |
Deception | 2B | Sorcery | Target opponent discards two cards. |
Mind Rot | 2B | Sorcery | Target player discards two cards. |
Harvest Fear | 3B | Sorcery — Adventure | Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) |
Waking Nightmare | 2B | Sorcery — Arcane | Target player discards two cards. |
Mind Rake | 2B | Sorcery | Target player discards two cards. Overload {1}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Down | 3B | Sorcery | Target player discards two cards. Fuse (You may cast one or both halves of this card from your hand.) |