M:tG card similarity search
2U · Enchantment
The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.) As long as there are more than two players in the game, the turn order is reversed.
Name | Mana | Type | Text |
---|---|---|---|
Sword Coast Sailor | 1U | Legendary Enchantment — Background | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn." |
Extortion | 3BB | Sorcery | Look at target player's hand and choose up to two cards from it. That player discards those cards. |
Armory Mice | 1W | Creature — Mouse | Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. 3/1 |
Unburden | 1BB | Sorcery | Target player discards two cards. Cycling {2} ({2}, Discard this card: Draw a card.) |
Gerrard's Hourglass Pendant | 1 | Legendary Artifact | Flash If a player would begin an extra turn, that player skips that turn instead. {4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn. |
Get a Life | W | Instant | Target player and each of that player's teammates exchange life totals. |
Wistful Thinking | 2U | Sorcery | Target player draws two cards, then discards four cards. |
Illusion of Choice | U | Instant | You choose how each player votes this turn. Draw a card. |
Pilfered Plans | 1UB | Sorcery | Target player mills two cards. Draw two cards. |
Fevered Visions | 1UR | Enchantment | At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player. |