M:tG card similarity search
2BBR · Legendary Creature — Human Archer
{T}: Tor Wauki deals 2 damage to target attacking or blocking creature. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Exemplar of Strength | 1G | Creature — Human Warrior | When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. 4/4 |
| Walker of Secret Ways | 2U | Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn. 1/2 |
| Stinging Hivemaster | 2B | Creature — Phyrexian Warlock | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." 3/2 |
| Moat Piranhas | 1U | Creature — Fish | Defender (This creature can't attack.) 3/3 |
| Lady Zhurong, Warrior Queen | 4G | Legendary Creature — Human Soldier Warrior | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/3 |
| Dictate of the Twin Gods | 3RR | Enchantment | Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
| Stocking Tiger | 5 | Artifact Creature — Cat Construct | Stocking Tiger enters the battlefield with a sealed Magic booster pack under it. When Stocking Tiger deals combat damage to a player, unwrap the booster pack and put it into your hand. 3/3 |
| Infiltrator's Magemark | 2U | Enchantment — Aura | Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender. |
| Linvala, Shield of Sea Gate | 1WU | Legendary Creature — Angel Wizard | Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. 3/3 |
| Access Tunnel | Land | {T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn. |