Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Toralf's Disciple

2R · Creature — Human Warrior

Haste Whenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle. 3/3

Similar cards

Color identity:
NameManaTypeText
East-Mark Cavalier 1WCreature — Human Knight Vigilance Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature. 2/2
Urborg Drake 1UBCreature — Drake Flying Urborg Drake attacks each combat if able. 2/3
Sibilant Spirit 5UCreature — Spirit Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6
Rimehorn Aurochs 4GSnow Creature — Aurochs Trample Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow source.) 3/3
Abyssal Nightstalker 3BCreature — Nightstalker Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card. 2/2
Noble Benefactor 2UCreature — Human Cleric When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles. 2/2
Scourge of the Throne 4RRCreature — Dragon Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase. 5/5
Wild Colos 2RCreature — Goat Beast Haste 2/2
Crashing Boars 3GGCreature — Boar Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. 4/4
Steel-Plume Marshal 3WWCreature — Bird Soldier Flying Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn. 3/3
Page 80