Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Torch Drake

3U · Creature — Drake

Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Thunderous Might 1REnchantment — Aura Enchant creature Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Fae Flight 1UEnchantment — Aura Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying.
Weapons Trainer RWCreature — Human Soldier Ally Other creatures you control get +1/+0 as long as you control an Equipment. 3/2
Root Spider 3GCreature — Spider Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. 2/2
Bant Battlemage 2WCreature — Human Wizard {G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. 2/2
Swooping Protector 3WCreature — Bird Citizen Flash Flying Swooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1
Gustrider Exuberant 2WCreature — Human Wizard Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. 1/2
Thorn Lieutenant 1GCreature — Elf Warrior Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. 2/3
Battleground Geist 4UCreature — Spirit Flying Other Spirit creatures you control get +1/+0. 3/3
Gallows Warden 4WCreature — Spirit Flying Other Spirit creatures you control get +0/+1. 3/3
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