M:tG card similarity search
6BB · Legendary Creature — Avatar
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. 7/6
Name | Mana | Type | Text |
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Vernal Sovereign | 4GW | Creature — Elemental Elk | Whenever Vernal Sovereign enters the battlefield or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." 4/4 |
The Watcher in the Water | 3UU | Legendary Creature — Kraken | The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token. Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent. 9/9 |
Altar of the Pantheon | 3 | Artifact | Your devotion to each color and each combination of colors is increased by one. {T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life. |
Attentive Sunscribe | 1W | Artifact Creature — Gnome | Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.) 2/2 |
Lair of the Ashen Idol | Plane — Azgol | At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk. Whenever chaos ensues, any number of target players each create a 2/2 black Zombie creature token. | |
Vicious Conquistador | B | Creature — Vampire Soldier | Whenever Vicious Conquistador attacks, each opponent loses 1 life. 1/2 |
The Parting of the Ways | 4RR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend. II — Time travel, then time travel. III — For each opponent, destroy up to one target artifact that player controls. |
Valor's Reach | Plane — Kylem | Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn. Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase. | |
Gruesome Fate | 2B | Sorcery | Each opponent loses 1 life for each creature you control. |
Stronghold Discipline | 2BB | Sorcery | Each player loses 1 life for each creature they control. |