M:tG card similarity search
6BB · Legendary Creature — Avatar
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. 7/6
Name | Mana | Type | Text |
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Phantasmal Extraction | 1B | Sorcery | If you weren't the starting player, this spell costs {1} less to cast. Target opponent reveals each nonland card in their hand with mana value 4 or less. Choose a card revealed this way or a card in their graveyard. Exile that card. |
Cathartic Reunion | 1R | Sorcery | As an additional cost to cast this spell, discard two cards. Draw three cards. |
Tree of Redemption | 3G | Creature — Plant | Defender {T}: Exchange your life total with Tree of Redemption's toughness. 0/13 |
Rescue from the Underworld | 4B | Instant | As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld. |
Tainted Sigil | 1WB | Artifact | {T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.) |
Gloom | 2B | Enchantment | White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. |
Common Courtesy | 2UU | Enchantment | Whenever a player casts a spell without asking your permission while casting it, counter that spell. When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy. |
Hesitation | 1U | Enchantment | When a player casts a spell, sacrifice Hesitation and counter that spell. |
Lunar Force | 2U | Enchantment | When an opponent casts a spell, sacrifice Lunar Force and counter that spell. |
Bosom Buddy | 3W | Creature — Elephant Townsfolk | Whenever you cast a spell, you may gain ½ life for each word in that spell's name. 1/4 |