M:tG card similarity search
4W · Creature — Spirit
Vigilance (Attacking doesn't cause this creature to tap.) Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 3/3
Name | Mana | Type | Text |
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Entropic Specter | 3BB | Creature — Specter Spirit | Flying As Entropic Specter enters the battlefield, choose an opponent. Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever Entropic Specter deals damage to a player, that player discards a card. */* |
Increasing Devotion | 3WW | Sorcery | Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Griffin Guide | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying. |
Cadira, Caller of the Small | 1GW | Legendary Creature — Orc Ranger | Trample Whenever Cadira, Caller of the Small deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token. 3/3 |
Chillerpillar | 3U | Snow Creature — Insect | {4}{S}{S}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S} can be paid with one mana from a snow source.) As long as Chillerpillar is monstrous, it has flying. 3/3 |
Blood Ogre | 2R | Creature — Ogre Warrior | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.) 2/2 |
Forge Devil | R | Creature — Devil | When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you. 1/1 |
Lone Revenant | 3UU | Creature — Spirit | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 4/4 |
Furyborn Hellkite | 4RRR | Creature — Dragon | Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying 6/6 |
Martial Coup | XWW | Sorcery | Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. |