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17 May 2024: Card library updated.

Torment of Scarabs

3B · Enchantment — Aura Curse

Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.

Similar cards

Color identity:
NameManaTypeText
Fretwork Colony 1BCreature — Insect Fretwork Colony can't block. At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. 1/1
Locthwain Lancer 4BCreature — Human Knight Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. 5/5
Lim-Dûl's Paladin 2BRCreature — Human Knight Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. 0/3
Bitterblossom 1BTribal Enchantment — Faerie At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Exquisite Blood 4BEnchantment Whenever an opponent loses life, you gain that much life.
Quill-Slinger Boggart 3BCreature — Goblin Warrior Whenever a player casts a Kithkin spell, you may have target player lose 1 life. 3/2
Skymarch Bloodletter 2BCreature — Vampire Soldier Flying When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. 2/2
One Ring to Rule Them All 2BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
God-Pharaoh's Statue 6Legendary Artifact Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life.
Greed's Gambit 3BEnchantment When Greed's Gambit enters the battlefield, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying. At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature. When Greed's Gambit leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures.
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