M:tG card similarity search
2 · Artifact — Equipment
Equipped creature gets +3/+0 and attacks each combat if able. Equip {3}
Name | Mana | Type | Text |
---|---|---|---|
Cagemail | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and can't attack. |
Crusade | WW | Enchantment | White creatures get +1/+1. |
Mirkwood Trapper | 1GU | Creature — Elf Scout | Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn. Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn. 1/4 |
Defensive Formation | W | Enchantment | Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. |
Beckoning Will-o'-Wisp | 2W | Creature — Spirit | Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0. 1/3 |
Warded Battlements | 2W | Creature — Wall | Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3 |
Honored Crop-Captain | RW | Creature — Human Warrior | Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn. 3/2 |
Run | 3RG | Instant | Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. |
Murk Dwellers | 3B | Creature — Zombie | Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. 2/2 |
Gruul War Chant | 2RG | Enchantment | Attacking creatures you control get +1/+0 and have menace. |