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17 May 2024: Card library updated.

Tormentor's Trident

2 · Artifact — Equipment

Equipped creature gets +3/+0 and attacks each combat if able. Equip {3}

Similar cards

Color identity:
NameManaTypeText
Cagemail 1WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and can't attack.
Crusade WWEnchantment White creatures get +1/+1.
Mirkwood Trapper 1GUCreature — Elf Scout Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn. Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn. 1/4
Defensive Formation WEnchantment Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Beckoning Will-o'-Wisp 2WCreature — Spirit Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0. 1/3
Warded Battlements 2WCreature — Wall Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3
Honored Crop-Captain RWCreature — Human Warrior Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn. 3/2
Run 3RGInstant Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Murk Dwellers 3BCreature — Zombie Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. 2/2
Gruul War Chant 2RGEnchantment Attacking creatures you control get +1/+0 and have menace.
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