M:tG card similarity search
R · Creature — Lizard
Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Amaranthine Wall | 4 | Artifact Creature — Wall | Defender {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 0/6 |
Terra Eternal | 2W | Enchantment | All lands have indestructible. |
Need for Speed | R | Enchantment | Sacrifice a land: Target creature gains haste until end of turn. |
Organ Grinder | 2B | Creature — Zombie | {T}, Exile three cards from your graveyard: Target player loses 3 life. 3/1 |
Mystic Compass | 2 | Artifact | {1}, {T}: Target land becomes the basic land type of your choice until end of turn. |
Agent of Shauku | 1B | Creature — Human Mercenary | {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 1/1 |
Jeweled Spirit | 3WW | Creature — Spirit | Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. 3/3 |
Cruel Ultimatum | UUBBBRR | Sorcery | Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. |
Grappling Sundew | 1G | Creature — Plant | Defender, reach {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) 0/4 |
Rain of Filth | B | Instant | Until end of turn, lands you control gain "Sacrifice this land: Add {B}." |