M:tG card similarity search
B · Enchantment — Aura
Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
Name | Mana | Type | Text |
---|---|---|---|
Endless Evil | 2U | Enchantment — Aura | Enchant creature you control At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand. |
Angelic Edict | 4W | Sorcery | Exile target creature or enchantment. |
Blessed Light | 4W | Instant | Exile target creature or enchantment. |
Iona's Judgment | 4W | Sorcery | Exile target creature or enchantment. |
Bequeathal | G | Enchantment — Aura | Enchant creature When enchanted creature dies, you draw two cards. |
Hapatra's Mark | G | Instant | Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |
Consecrate Land | W | Enchantment — Aura | Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. |
Wipe Clean | 1W | Instant | Exile target enchantment. Cycling {3} ({3}, Discard this card: Draw a card.) |
Steel of the Godhead | 2W/U | Enchantment — Aura | Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked. |
Magic Word | 2U | Enchantment — Aura | Enchant creature As Magic Word enters the battlefield, choose a word. Whisper the chosen word: Tap enchanted creature. |