Card Codex

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17 May 2024: Card library updated.

Total War

3R · Enchantment

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.

Similar cards

Color identity:
NameManaTypeText
Kinjalli's Sunwing 2WCreature — Dinosaur Flying Creatures your opponents control enter the battlefield tapped. 2/3
Dirge Bat 2BBCreature — Bat Mutate {4}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Flying Whenever this creature mutates, destroy target creature or planeswalker an opponent controls. 3/3
Mob Verdict 2RRSorcery Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.
Primeval Light 3GSorcery Destroy all enchantments target player controls.
Impetuous Devils 2RRCreature — Devil Trample, haste When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice Impetuous Devils. 6/1
Decoy Gambit 2UInstant For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
The Savant Hero Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
Sacrifice Play 2WInstant A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.
Detection Tower Land {T}: Add {C}. {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Keldon Twilight 1BREnchantment At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn.
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